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May 13, 2000 We have added an Images page that includes photos of some of our concept art as well as preliminary versions of the artwork that will be used in the game. April 23, 2000 Okay, so much for our weekly updates! Although we've been a little lax about
updating the site, we have been working hard on other stuff the last couple of months.
We have several new images ready, which will be available sometime within the next
week. Our third article on the developemnt of "Pirates Ho!" is available through
IBM DeveloperWorks. This article
focuses on the story development and graphic design of the game. The first article in the series,
"Using SDL: The Birth of 'Pirates Ho!'" is also available through the DeveloperWorks archive, for anyone who
missed it the first time around :-) February 10, 2000 The major project for this week has been working up a draft version of the plotlines for our opening scenario and introductory mission. We wrote up each scene in HTML format because that's a lot easier than trying to keep track of a zillion pieces of paper with questionably legible notes on them. February 1, 2000 Pirates Ho! is still in
the very first stages of development. So far we have constructed
a map of the game world and ironed out a lot of the story lines.
We have some pretty good ideas about how the combat and
roleplaying systems will work, and we're working on modeling
ships, people, monsters & land/seascapes. |